| Vendor: | Legacy Team |
| Average Rate: |
|
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| Downloads: |
6,792 |
| Added: |
01/05/09 |
| Licence: |
GPL |
| Maintainer: | |
Doom Legacy
Description
Legacy was originally written as a fork of DOSDoom introducing mouse-look, jumping, a console, 32 player deathmatch, skins and a native win32 mode. Fabrice developed a Glide front-end, one of the first hardware-accelerated renderers. Hurdler was originally introduced to develop GL support, however as time went by, Hurdler increasingly maintained the project. Pate took on the task of creating a new OpenGL renderer, as Hurdler had less time to contribute to the project after pursuing a career in professional game development. Fabrice has now moved on to pastures new, with Boris making an occasional appearance.
| Version |
Summary |
Size |
Added |
PC-BSD |
| PC-BSD 32bit v.7.x |
| 142_5 |
|
5.87 Mb |
05/24/09 |
7.0 Fibonacci |
| Version |
Summary |
Size |
Added |
PC-BSD |
| PC-BSD 64bit v.7.x |
| 142_5 |
|
6.17 Mb |
05/24/09 |
7.0 Fibonacci |
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